Our History
Hordeland Security has a vast history that dates back to the start of World of Warcraft. HLS generally raided only 2 nights a week, though for some short spurts we raided three nights a week.- When BC launched, a couple of Guilds merged into HLS - Chaos Contingency, and Horde Elite. HLS had a sister guild that split off in BC, called Rest in Piece. Many HLS members raided with them and they raided with us. We got to Teron Gorefiend in Black Temple before the WOTLK prepatch.
- In WOTLK we really gained a solid core of raiders, had a 10 man and 25 man team, and pushed Heroic content each tier as 10 man teams, Normal 25 and then hit Heroic at the end of the tier. This was probably the largest the guild was in terms of raiding, as we did Tuesday, Thursday and Sunday as in 25 man and picked two days a week on 10 man to progress both at the same time. We accomplished Normal 25 LK at 20% Buff.
- In Cataclysm, we had a GM shift, while keeping most of the same player base. By the End of Cataclysm, we had many original members and former Horde Elite players retire from wow as raiders due to family or other real life obligations. They became known as the Old Guard of HLS. Some still play on occasion and usually visit the game with a new expansion, but generally do not raid.
- In MoP we ended up rebuilding our core from the players retiring in Cata, and ended up remaining a 25 man raiding guild until Heroic mode flex raiding became a thing.
- In Warlords of Draenor we ended up missing AoTC with Blackwing Lair, leaving only the final boss on heroic undefeated by us. We picked up a guild near the end that did not make it past Legion while splitting back off due to deviation of leadership direction.
- In Legion we had stable runs with multiple Mythic + teams running daily. Every tier was completed AoTC and some raids we dabbled in Mythic mode. We added an events officer in BFA to keep M+ teams moving along together in the guild, based on their performance doing this in an unofficial capacity.
- In BFA we managed AoTC and this marked the first time that we ended up calling raiding off early each tier allowing people to play other games or do other events during raid time. Uldir marked the last raid that we dabbled in Mythic mode as a full raid team because of interest in the game.
- The future of the game is uncertain. As GM of the guild, I am certain our players can still find things to do together, whether its taking a night to do D&D, play Jackbox games, Final Fantasy 14, or raid together. Our main core remains to raid and continue to get AoTC. The one thing remains over the years, we only recruit those who are excellent to each other and work together to kill digital internet monsters.